There will be no version for ZX-UNO.
Se encontraron 133 coincidencias
- 12 May 2017, 21:18
- Foro: Spectrum: TBBlue / Next
- Tema: ZX-Next core para ZX-Uno
- Respuestas: 248
- Vistas: 170874
- 12 May 2017, 20:57
- Foro: Spectrum: TBBlue / Next
- Tema: ZX-Next core para ZX-Uno
- Respuestas: 248
- Vistas: 170874
Re: ZX-Next core para ZX-Uno
I asked in the TBBlue page. Let´see why...
- 04 May 2017, 22:38
- Foro: Amstrad CPC series
- Tema: Graphic glitch
- Respuestas: 5
- Vistas: 6652
Graphic glitch
Hi. I'm getting some graphic glitches on some situations. When I reset the core with Ctrl+Alt+Del or in some games, when it finishes to load or change the screen. https://c1.staticflickr.com/5/4188/34294540692_78be71f08b_m.jpg https://c1.staticflickr.com/5/4159/34454147145_49b37607a3_m.jpg The first...
- 01 May 2017, 23:12
- Foro: Amstrad CPC series
- Tema: TEST2: listo para que lo probeis
- Respuestas: 100
- Vistas: 73862
Re: TEST2: listo para que lo probeis
I am quite enjoying the Amstrad core. Using tapDancer on Android + CDT images it loads very well. Some games I couldn't make to work (Black Tiger, Dizzy 2, Vigilante, Wonder Boy) but a lot is working very well (Defenders of the Earth, Bubble Bobble, Double Dragon, Wec Le Mans, etc). Thanks for this ...
- 09 Abr 2017, 22:59
- Foro: Amstrad CPC series
- Tema: TEST2: listo para que lo probeis
- Respuestas: 100
- Vistas: 73862
Re: TEST2: listo para que lo probeis
Golden Axe - works with some graphic glitches on intro.
After the War - works
Rastan - works
Out Run - does not work
Ghosts´n´Goblins - does not work
Arkanoid II - works
Sega Megadrive gamepad - works prefectly!
After the War - works
Rastan - works
Out Run - does not work
Ghosts´n´Goblins - does not work
Arkanoid II - works
Sega Megadrive gamepad - works prefectly!
- 03 Abr 2017, 14:17
- Foro: Amstrad CPC series
- Tema: ¡Está vivo!
- Respuestas: 33
- Vistas: 29438
- 03 Abr 2017, 02:18
- Foro: General / Uncategorized
- Tema: Sega MegaDrive gamepad - difference between cores
- Respuestas: 0
- Vistas: 2685
Sega MegaDrive gamepad - difference between cores
Hi guys! Only to back with this subject. The MegaDrive gamepad does not work properly on ZX-Spectrum, Apple II and C64 cores. In all of these 3, if we press the fire button while walking/moving it turns/move the character to the opposite side. :) Using the TBBlue core, this does not happen. It works...
- 03 Abr 2017, 02:13
- Foro: MSX1
- Tema: New MSX1 core
- Respuestas: 219
- Vistas: 159304
Re: New MSX1 core
Wow! I didn´t know that this core is now working with VGA output.
Working great!
Working great!
- 19 Mar 2017, 15:52
- Foro: C64
- Tema: Core C64 BETA7
- Respuestas: 86
- Vistas: 74829
Re: Core C64 BETA7
Great core! One issue that I've found is similar to one on ZX-Spectrum: the use of Sega Megadrive Pad. As on the ZX Spectrum, if I am moving to left or right and press the fire, the character turns to the other side. :) But... it only happens if you are pointing to upper-right, upper-left. I'm getti...
- 03 Nov 2016, 11:33
- Foro: Spectrum: TBBlue / Next
- Tema: ZX-Next core para ZX-Uno
- Respuestas: 248
- Vistas: 170874
Re: ZX-Next core para ZX-Uno
Hi Fabio, Some questions about programming the Next core: - Is there any way you can detect you are running a ZX-Next (TTBlue) from software? - How do you activate turbo mode (7Mhz). Are there any plans to have a 14Mhz mode as in ZX-Uno official core? Thanks! To turbo mode you can press F8 key to e...