Se encontraron 133 coincidencias
- 26 Ene 2018, 19:17
- Foro: Software
- Tema: Lista de Juegos que mejoran su jugabilidad a 7 , 14 o 28 Mhz
- Respuestas: 23
- Vistas: 16919
- 19 Oct 2017, 17:15
- Foro: Core ZX Spectrum
- Tema: Spec256 - Is it possible?
- Respuestas: 49
- Vistas: 50767
Re: Spec256 - Is it possible?
Si 21 personas están interesadas en este core, poniendo 3 euritos cada una, tenemos para comprarle un ZX-Uno 512K con "worldwide shipping" a Antonio Villena ( http://antoniovillena.es/ ) y que se lo mande a vlad . No se que os parece, yo sí estaría interesado en este core ¿os parece buena idea? Lue...
- 18 Oct 2017, 19:19
- Foro: Core ZX Spectrum
- Tema: Spec256 - Is it possible?
- Respuestas: 49
- Vistas: 50767
Re: Spec256 - Is it possible?
Hi vlad!vlad escribió:It is possible, but there is one small problem - I do not have ZX-Uno for porting Spec256antoniovillena escribió:So can you port it to ZX-Uno?
Is it possible to use the ZEsarUX emulator?
It emulates ZX-UNO too:
viewtopic.php?t=1474
- 17 Oct 2017, 01:21
- Foro: Core ZX Spectrum
- Tema: Spec256 - Is it possible?
- Respuestas: 49
- Vistas: 50767
Re: Spec256 - Is it possible?
Is it possible to make something like Spec256 in the ZX-UNO? http://www.emulatronia.com/emusdaqui/spec256/index-eng.htm If yes, we can convert a lot of games. :mrgreen: No. Spec256 uses a 64-bit Z80 co-processor and parallel memory to store the images. There isn't physically enough RAM or gates on ...
- 16 Oct 2017, 20:08
- Foro: Core ZX Spectrum
- Tema: Spec256 - Is it possible?
- Respuestas: 49
- Vistas: 50767
Re: Spec256 - Is it possible?
Is it possible to make something like Spec256 in the ZX-UNO? http://www.emulatronia.com/emusdaqui/spec256/index-eng.htm If yes, we can convert a lot of games. :mrgreen: No. Spec256 uses a 64-bit Z80 co-processor and parallel memory to store the images. There isn't physically enough RAM or gates on ...
- 16 Oct 2017, 18:52
- Foro: Core ZX Spectrum
- Tema: Spec256 - Is it possible?
- Respuestas: 49
- Vistas: 50767
- 03 Oct 2017, 20:33
- Foro: Core ZX Spectrum
- Tema: sword of ianna
- Respuestas: 15
- Vistas: 13568
Re: sword of ianna
I thought the latest version of ESXDOS was 0.8.6 Beta 4? Where does 5.1 come from? Alguien por favor podría aclararnos sobre la versión del ESXDOS ? En mi ZXUNO utilizo la 0.8.6 y el juego funciona bastante bien sin necesidad de cargar el archivo .TAP Cuando mencionan la versión "5.1" .. a que vers...
- 14 Sep 2017, 18:28
- Foro: Tecnología
- Tema: ¿Es éste el teclado perfecto para el ZX-Uno?
- Respuestas: 4
- Vistas: 6089
Re: ¿Es éste el teclado perfecto para el ZX-Uno?
US$ 94,00?
Man... too much expensive!
Man... too much expensive!
- 03 Sep 2017, 17:50
- Foro: Amstrad CPC series
- Tema: TEST 3a: fixed timings for I/O instructions, improved scandoubler, green phosphor effect and COPY key mapped
- Respuestas: 117
- Vistas: 91029
Re: TEST 3a: fixed timings for I/O instructions, improved scandoubler, green phosphor effect and COPY key mapped
Hi mcloed. No... my phrase was not correct. Sorry.mcleod_ideafix escribió:Was it playable using the old scandoubler?Turrican escribió:Unfortunately Ghost´n´Goblins is unplayable now using VGA due this black screen.
Every time screen goes black during the gameplay. Hehe.
Previous version is always black.
- 02 Sep 2017, 19:41
- Foro: Amstrad CPC series
- Tema: TEST 3a: fixed timings for I/O instructions, improved scandoubler, green phosphor effect and COPY key mapped
- Respuestas: 117
- Vistas: 91029
Re: TEST 3a: fixed timings for I/O instructions, improved scandoubler, green phosphor effect and COPY key mapped
"Modern VGA monitors will try to sync again everytime it detects timings have changed, which may cause screen to go black for a moment. I cannot do anything to prevent this, I'm afraid :(" Unfortunately Ghost´n´Goblins is unplayable now using VGA due this black screen. :( Every time screen goes blac...