Se encontraron 133 coincidencias

por Turrican
19 Oct 2017, 17:15
Foro: Core ZX Spectrum
Tema: Spec256 - Is it possible?
Respuestas: 49
Vistas: 50525

Re: Spec256 - Is it possible?

Si 21 personas están interesadas en este core, poniendo 3 euritos cada una, tenemos para comprarle un ZX-Uno 512K con "worldwide shipping" a Antonio Villena ( http://antoniovillena.es/ ) y que se lo mande a vlad . No se que os parece, yo sí estaría interesado en este core ¿os parece buena idea? Lue...
por Turrican
18 Oct 2017, 19:19
Foro: Core ZX Spectrum
Tema: Spec256 - Is it possible?
Respuestas: 49
Vistas: 50525

Re: Spec256 - Is it possible?

vlad escribió:
antoniovillena escribió:So can you port it to ZX-Uno?
It is possible, but there is one small problem - I do not have ZX-Uno for porting Spec256 :(
Hi vlad!
Is it possible to use the ZEsarUX emulator?

It emulates ZX-UNO too:
viewtopic.php?t=1474
por Turrican
17 Oct 2017, 01:21
Foro: Core ZX Spectrum
Tema: Spec256 - Is it possible?
Respuestas: 49
Vistas: 50525

Re: Spec256 - Is it possible?

Is it possible to make something like Spec256 in the ZX-UNO? http://www.emulatronia.com/emusdaqui/spec256/index-eng.htm If yes, we can convert a lot of games. :mrgreen: No. Spec256 uses a 64-bit Z80 co-processor and parallel memory to store the images. There isn't physically enough RAM or gates on ...
por Turrican
16 Oct 2017, 20:08
Foro: Core ZX Spectrum
Tema: Spec256 - Is it possible?
Respuestas: 49
Vistas: 50525

Re: Spec256 - Is it possible?

Is it possible to make something like Spec256 in the ZX-UNO? http://www.emulatronia.com/emusdaqui/spec256/index-eng.htm If yes, we can convert a lot of games. :mrgreen: No. Spec256 uses a 64-bit Z80 co-processor and parallel memory to store the images. There isn't physically enough RAM or gates on ...
por Turrican
16 Oct 2017, 18:52
Foro: Core ZX Spectrum
Tema: Spec256 - Is it possible?
Respuestas: 49
Vistas: 50525

Re: Spec256 - Is it possible?

:veoestrellas:
por Turrican
03 Oct 2017, 20:33
Foro: Core ZX Spectrum
Tema: sword of ianna
Respuestas: 15
Vistas: 13535

Re: sword of ianna

I thought the latest version of ESXDOS was 0.8.6 Beta 4? Where does 5.1 come from? Alguien por favor podría aclararnos sobre la versión del ESXDOS ? En mi ZXUNO utilizo la 0.8.6 y el juego funciona bastante bien sin necesidad de cargar el archivo .TAP Cuando mencionan la versión "5.1" .. a que vers...
por Turrican
14 Sep 2017, 18:28
Foro: Tecnología
Tema: ¿Es éste el teclado perfecto para el ZX-Uno?
Respuestas: 4
Vistas: 6037

Re: ¿Es éste el teclado perfecto para el ZX-Uno?

US$ 94,00?
Man... too much expensive!
:veoestrellas:
por Turrican
03 Sep 2017, 17:50
Foro: Amstrad CPC series
Tema: TEST 3a: fixed timings for I/O instructions, improved scandoubler, green phosphor effect and COPY key mapped
Respuestas: 117
Vistas: 90675

Re: TEST 3a: fixed timings for I/O instructions, improved scandoubler, green phosphor effect and COPY key mapped

mcleod_ideafix escribió:
Turrican escribió:Unfortunately Ghost´n´Goblins is unplayable now using VGA due this black screen. :(
Every time screen goes black during the gameplay. Hehe.
Was it playable using the old scandoubler?
Hi mcloed. No... my phrase was not correct. Sorry.
Previous version is always black. :)
por Turrican
02 Sep 2017, 19:41
Foro: Amstrad CPC series
Tema: TEST 3a: fixed timings for I/O instructions, improved scandoubler, green phosphor effect and COPY key mapped
Respuestas: 117
Vistas: 90675

Re: TEST 3a: fixed timings for I/O instructions, improved scandoubler, green phosphor effect and COPY key mapped

"Modern VGA monitors will try to sync again everytime it detects timings have changed, which may cause screen to go black for a moment. I cannot do anything to prevent this, I'm afraid :(" Unfortunately Ghost´n´Goblins is unplayable now using VGA due this black screen. :( Every time screen goes blac...