Se encontraron 4 coincidencias

por Darfpga
11 Oct 2018, 23:31
Foro: Arcades
Tema: Cores para Addon Jamma del ZX-Uno
Respuestas: 140
Vistas: 113273

Re: Cores para Addon Jamma del ZX-Uno

The source is in my git. https://github.com/neurorulez/jammazx1/tree/master/-hw%20pooyan/timepilot I saw the problem. When downgrading video bits i use greater bits to pass to the dac... I will try to get lesser bits. Btw in the 6 bit system i see all the grey shades... The problem is the photo wit...
por Darfpga
10 Oct 2018, 22:03
Foro: Arcades
Tema: Cores para Addon Jamma del ZX-Uno
Respuestas: 140
Vistas: 113273

Re: Cores para Addon Jamma del ZX-Uno

I tested with the 6bit dac of zxdos, and works ok. I atach a photo of the screen. Dont show it very well, but show the shadow of the clouds. Just to check a little bit more : Clouds use sprite lut (rom) set x0C which give sprite colors x30/x31/x32/x33. green-red rgb lut gives x00/xAC/xEE/x28 blue-g...
por Darfpga
07 Oct 2018, 09:24
Foro: Arcades
Tema: Cores para Addon Jamma del ZX-Uno
Respuestas: 140
Vistas: 113273

Re: Cores para Addon Jamma del ZX-Uno

As far as I know the zx-uno board has 3bits available for each color (rgb). Time pilot required 5bits for each color. So there are colors that cannot be generated by zx-uno. By the way antoniovillena says that there is an addons for zx-uno which allow for 6bits for each color. Can somebody confirm ...
por Darfpga
06 Oct 2018, 20:57
Foro: Arcades
Tema: Cores para Addon Jamma del ZX-Uno
Respuestas: 140
Vistas: 113273

Re: Cores para Addon Jamma del ZX-Uno

As far as I know the zx-uno board has 3bits available for each color (rgb). Time pilot required 5bits for each color. So there are colors that cannot be generated by zx-uno.